Makerspaces and Libraries: How to Bring Some STEAM into Your Program

Makerspaces Workshop Updated 7-17.001

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Makerspaces and Libraries: Concurrent Session Version

Makerspaces and the Maker Education movement are quickly taking hold of the library world. In this session, you can learn what the Maker Movement is and find some ways to get started bringing Science Technology Engineering Arts and Mathematics into your library program. Includes practical tips and examples of activities and programs, as well as a chance to try Makerspace tools hands-on.

Makerspaces & Libraries: How to bring some STEAM into your program aasl from Diana Rendina

See also the Workshop Version of this presentation for more slides and resources

Resources:

Challenge-Based Learning in the School Library Makerspace

Challenge Based Learning in the School Library Makerspace

My book that I co-wrote along with Colleen and Aaron Graves.  Much of this presentation is based off of the content of this book, so if you find this presentation valuable, you’ll probably like the book too.

In this book, we go into depth about how to create a maker culture within your school, develop an interactive learning space and more.  We discuss the logistics of hosting maker workshops, creating design challenge prompts and documenting the learning process.

 

 

 

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