Future of Education Technology Conference FETC 2017
January 24-27, 2017
Click the links next to the images to access resources and slides from my presentations at the FETC 2018 conference in Orlando, FL.
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Making Your Library EPIC: Creating Innovative Spaces for Student Learning
Challenge-Based Learning in Makerspaces: How to Use Design to Develop Creativity
Slides and resources below
Workshop presented with Colleen Graves
January 26, 2017
Session Description: Design challenges have the power to encourage creativity in your students – by providing limitations and guidelines, students can actually become more creative. Learn strategies for creating design prompts, running challenges, and incorporating the design process into projects with your students. We’ll discuss how to create open-ended challenges and material-specific challenges in a way that will maximize your students’ creativity, as well as how to create passive design challenges that require minimal supervision. Examples will be given for elementary, middle, and high school, as creativity isn’t limited to an age range. Whether you’ve had a makerspace up and running for years or are just getting started with the Maker Movement, you will leave this session feeling equipped to lead your students through design challenges that will spark their creative genius.
My book that I co-wrote along with Colleen and Aaron Graves. Much of this presentation is based off of the content of this book, so if you find this presentation valuable, you’ll probably like the book too.
In this book, we go into depth about how to create a maker culture within your school, develop an interactive learning space and more. We discuss the logistics of hosting maker workshops, creating design challenge prompts and documenting the learning process.
- Twitter: @GravesColleen
- Instagram: @MakerTeacherLibrarian
- Website: ColleenGraves.org
- Book: The Big Book of Makerspace Projects
- Book: 20 MaKeyMaKey Projects for the Evil Genius
Design Challenge Examples:
Colleen’s BLAST Classes:
More Makerspace Resources:
- Invent To Learn: Making, Tinkering, and Engineering in the Classroom
- Design, Make, Play: Growing the Next Generation of STEM Innovators
- Makerspace Playbook
- The Art of Tinkering
- Worlds of Making: Best Practices for Establishing a Makerspace for Your School
- Make Space: How to Set the Stage for Creative Collaboration
- The Third Teacher
- Steal Like an Artist: 10 Things Nobody Tells You About Being Creative